struct Gradient
Swift
struct Gradient
A two-stop linear ramp, for .background(_:).
Two stops rather than an arbitrary list, and linear rather than radial, because that is what the renderer evaluates exactly: the ramp is computed per vertex and interpolated across the quad, and a two-stop linear gradient is the one family that survives that without error. Multi-stop and radial would need the ramp evaluated per fragment, which is a different pipeline rather than a longer array here.
Both stops carry their own alpha, so a fade to transparent is an ordinary
gradient with to: .clear rather than a separate mechanism.
Sources/LavaUI/Gradient.swift:12
Constructors
init(from: Color, to: Color, angle: Float = .pi / 2)
Not documented.
Sources/LavaUI/Gradient.swift:21
Properties
var angle: Float
Radians, from +x towards +y: 0 runs left to right, .pi / 2 top to
bottom. The ramp spans the box exactly whatever the angle and whatever
the aspect ratio, so a 45° gradient looks like 45° on a wide box rather
than being sheared by it.
Sources/LavaUI/Gradient.swift:19
var from: Color
Not documented.
Sources/LavaUI/Gradient.swift:13
var to: Color
Not documented.
Sources/LavaUI/Gradient.swift:14
Methods
static func horizontal(_ from: Color, _ to: Color) -> Gradient
Left to right.
Sources/LavaUI/Gradient.swift:33
static func vertical(_ from: Color, _ to: Color) -> Gradient
Top to bottom — the direction nearly every panel and header wants.
Sources/LavaUI/Gradient.swift:28