struct CatalogLayout3D
Swift
struct CatalogLayout3D
A reusable album/poster shelf that adds depth and fans neighboring items around a focused cover while keeping the unfocused catalog in one row.
Sources/LavaUI/Spatial.swift:240
Constructors
init(spacing: Float = 1.6, focusDepth: Float = 0.55, focusLift: Float = 0.08, focusScale: Float = 1.12, neighborSpread: Float = 0.28, neighborDepthStep: Float = 0.08, fanAngle: Angle3D = .degrees(10))
Not documented.
Sources/LavaUI/Spatial.swift:249
Properties
var fanAngle: Angle3D
Not documented.
Sources/LavaUI/Spatial.swift:247
var focusDepth: Float
Not documented.
Sources/LavaUI/Spatial.swift:242
var focusLift: Float
Not documented.
Sources/LavaUI/Spatial.swift:243
var focusScale: Float
Not documented.
Sources/LavaUI/Spatial.swift:244
var neighborDepthStep: Float
Not documented.
Sources/LavaUI/Spatial.swift:246
var neighborSpread: Float
Not documented.
Sources/LavaUI/Spatial.swift:245
var spacing: Float
Not documented.
Sources/LavaUI/Spatial.swift:241
Methods
static func focusedShelf(spacing: Float = 1.6, focusDepth: Float = 0.55, focusLift: Float = 0.08, focusScale: Float = 1.12, fanAngle: Angle3D = .degrees(10)) -> CatalogLayout3D
Not documented.
Sources/LavaUI/Spatial.swift:267
func pose(at index: Int, itemCount: Int, focusedIndex: Int?) -> CatalogPose3D
Not documented.
Sources/LavaUI/Spatial.swift:280
func recommendedMinimumCameraDistance(itemCount: Int, itemWidth: Float, itemHeight: Float, clearance: Float = 2) -> Float
Conservative orbit radius that keeps the camera outside this shelf.
Sources/LavaUI/Spatial.swift:305